Blog

Development updates, devlogs, and the occasional war story from the retail frontline.

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Gnomes advancing on tower positions with a dialogue bark reading Shiny must take
19 April 2026

Devlog #2: Morale, Rebalancing, and the Playtest Is Open

Your troops now have morale, Nights 1 and 2 have been rebalanced from the ground up, and the Clearance Defence playtest is open on Steam.

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Two towers defending shelves packed with stock in Clearance Defence
10 April 2026

Devlog #1: Night 2 Takes Shape and Steam Builds Go Live

Night 2 is playable, the Safe Zone UI got a complete rework, and builds now deploy to Steam automatically. A big week for Clearance Defence.

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